Search found 230 matches

by olzen
Sun Jul 15, 2012 2:02 am
Forum: General Chat
Topic: Vohaul Sucks Back
Replies: 1
Views: 5961

Re: Vohaul Sucks Back

In that case, I'd like to inform you that Chris, who did the animations on this, is the mastermind behind "Incinerations." I'm sure he'll value you calling his efforts on this game sucky. Also, I did most of the music for his game, while mjomble and pcj both contributed code. Of course, I'm personal...
by olzen
Mon Jul 02, 2012 2:51 am
Forum: General Chat
Topic: Voice Cast / How to Audition
Replies: 9
Views: 18417

Re: Voice Cast / How to Audition

For the record, as this forum only has a form for sending e-mails to users, my e-mail address is frederikolsen.dfl at gmail.com. I'm gonna let mjomble and pcj post their addresses themselves.

I'm looking forward to hearing your auditions :)
by olzen
Sat May 19, 2012 1:21 am
Forum: Spoiler Zone
Topic: My thoughts on Vohaul Strikes Back
Replies: 4
Views: 21455

Re: My thoughts on Vohaul Strikes Back

Thanks for your nice words, Chrono. It's nice to know that, even with the Two Guys returning and all, this game still has a relevance :) For what it's worth, I asked Chris whether he thought VSB or "Incinerations" was the longest game, and he still thinks it's the former. Of course, "Incinerations" ...
by olzen
Mon May 07, 2012 6:48 am
Forum: General Chat
Topic: The Sound Effects of VSB
Replies: 5
Views: 16167

Re: The Sound Effects of VSB

Yeah, I drank a lot of red wine a couple of weeks ago, and bought the LucasArts adventure pack on Steam in my drunken stupor. It's a great game indeed. Difficult puzzles, but the atmosphere is unbeatable.
by olzen
Fri Feb 10, 2012 8:02 am
Forum: Development Releases
Topic: The Earliest Material
Replies: 3
Views: 31473

Re: The Earliest Material

Uh... right. I guess we have kind of crossed the boundaries for what can be considered "the next few days." Truth be told, part of the reason for the lack of updates here is that I have been put in charge (well, by myself) of implementing the voiced lines into the upcoming talkie version. And with l...
by olzen
Wed Feb 01, 2012 3:24 am
Forum: Help
Topic: How to steal the Banana cake?
Replies: 9
Views: 18132

Re: How to steal the Banana cake?

For some odd reason, the version number of the main exe seems to refer to AGS rather than the game itself. Unfortunately, the latest version - 1.0.30 - was uploaded the day after you downloaded the game. January 15. You can download the zip-file and overwrite the files in your VSB-directory, but the...
by olzen
Sat Jan 28, 2012 1:27 am
Forum: Help
Topic: Fart monster
Replies: 6
Views: 8126

Re: Fart monster

Thankyou for the nice words about the music - I thoroughly appreciate them :) I actually find it rather amusing that the Spewter works as intended. I thought most people would figure this one out immediately, but it seems we've created our own SQ2-style monster here. It seems that testing the game a...
by olzen
Fri Jan 27, 2012 3:31 pm
Forum: Help
Topic: Fart monster
Replies: 6
Views: 8126

Re: Fart monster

Nice to see you here, Gareth! It's been a while :) Glad you're enjoying the game so far!
by olzen
Thu Jan 26, 2012 4:34 pm
Forum: Help
Topic: Labion root maze
Replies: 4
Views: 7185

Re: Labion root maze

We are mirroring the SQ2 remake, and when you are redirected to our mirror, there's an ad for this game on the download page, along with a link.
by olzen
Mon Jan 23, 2012 6:45 am
Forum: Development Releases
Topic: The Earliest Material
Replies: 3
Views: 31473

Re: The Earliest Material

Ah, heck. I am going to do another update today, just to get most of the written material out of the way before we move on to the ancient eye candy. For some reason, this cutscene did not make it into VSBinfo.txt, but it pretty much follows the last scene in that document. For some reason, I am stil...
by olzen
Mon Jan 23, 2012 4:19 am
Forum: Development Releases
Topic: The Earliest Material
Replies: 3
Views: 31473

Re: Early Material

The first thing I am going to release here is version 1.1 of VSBinfofile.txt. Whenever a script was deemed final, I would paste it into this document so we would eventually have a complete outline of the game. When this version of the document got compiled, we had made it into Vohaul's fortress. I h...
by olzen
Mon Jan 23, 2012 4:09 am
Forum: Development Releases
Topic: The Earliest Material
Replies: 3
Views: 31473

The Earliest Material

Before kainenable took over as teamlead and got us a proper server and a forum, Team VSB as led by me (then referred to as "SludgeSoft") would communicate via e-mails. It was a fairly shoddy form of communication - the team mates would e-mail their stuff to me for consideration, and I would either a...
by olzen
Sun Jan 22, 2012 2:14 am
Forum: General Chat
Topic: Rough Draft of the VSB Poster
Replies: 4
Views: 9083

Re: Rough Draft of the VSB Poster

Leonidas as Forksmith! :D
by olzen
Wed Jan 18, 2012 3:54 am
Forum: General Chat
Topic: Moon cat sound
Replies: 3
Views: 24105

Re: Moon cat sound

Heh, you'd have to ask Amayirot about that - while some have been edited, all the sounds made by the Moon Cat are meows from Freesound.org :D Incidentally, if you didn't know, Amayirot is on-board for our talkie. He will be voicing Never Kenezer and possibly a few other characters. And he's doing a ...
by olzen
Mon Jan 16, 2012 9:38 am
Forum: General Chat
Topic: Mexican Apeman translation discussion
Replies: 42
Views: 60501

Re: translation

Meh, I'm throwing in the towel, since I'm not gonna be using the translations anyway. Just don't scare any translators away :P