Search found 11 matches

by Tom S. Fox
Tue Jan 24, 2012 2:43 pm
Forum: Development Releases
Topic: Xenon/Romanticon/Space: Final intro script
Replies: 3
Views: 23295

Re: Xenon/Romanticon/Space: Final intro script

When did you drop the idea with the ape janitor and replaced it with the time travel plot?
by Tom S. Fox
Tue Jan 24, 2012 2:23 pm
Forum: Bugs
Topic: A few bugs
Replies: 11
Views: 79685

Re: A few bugs

I found another one. I don’t think it has been reported, yet. In the virtual reality interface, if you use the Mainframe icon on the FaceBurn icon, the Files about bananas icon, the Security Viewer window, or the background, a message says, “You use the piece of highly reflective Octuple-Thick Pseud...
by Tom S. Fox
Tue Jan 24, 2012 9:33 am
Forum: General Chat
Topic: translation
Replies: 8
Views: 33440

Re: translation

Why is it missing mouseovers?
by Tom S. Fox
Tue Jan 24, 2012 9:01 am
Forum: Bugs
Topic: A few bugs
Replies: 11
Views: 79685

Re: A few bugs

But that would mean that you have a flag for each character that tells you whether or not you have already shown them the windshield glass, so you would have had to count them anyway.
by Tom S. Fox
Tue Jan 24, 2012 8:55 am
Forum: General Chat
Topic: translation
Replies: 8
Views: 33440

Re: translation

I’m still waiting for that updated translation file.
by Tom S. Fox
Tue Jan 24, 2012 8:49 am
Forum: Bugs
Topic: A few bugs
Replies: 11
Views: 79685

Re: A few bugs

Does this mean I could just show the windshield glass to one character over and over again and get the special ending?
by Tom S. Fox
Tue Jan 24, 2012 8:34 am
Forum: Bugs
Topic: A few bugs
Replies: 11
Views: 79685

Re: A few bugs

Also, this may be on purpose, but I noticed you don’t need to show the windshield glass to the stain in Vohaul’s brain to get the “real ending.”
by Tom S. Fox
Tue Jan 24, 2012 7:48 am
Forum: Help
Topic: The developer room
Replies: 2
Views: 18930

Re: The developer room

Yes, I did, but it never occured to me to use the eye icon on it. Thanks.
by Tom S. Fox
Tue Jan 24, 2012 7:16 am
Forum: Help
Topic: The developer room
Replies: 2
Views: 18930

The developer room

Okay, how do I find out the tram code for the developer room?
by Tom S. Fox
Tue Jan 24, 2012 7:13 am
Forum: Bugs
Topic: A few bugs
Replies: 11
Views: 79685

A few bugs

First of all, the walk-behind area of the guard post has its border set too high, leading to this: http://img840.imageshack.us/img840/9612/bugch.png Also, if you show the windshield glass to your cell neighbour, Roger says, “Hey, maybe we can use this to escape?” But by the time you have the windshi...
by Tom S. Fox
Thu Jan 12, 2012 2:08 am
Forum: General Chat
Topic: translation
Replies: 8
Views: 33440

translation

Hello, guys.

I am interested in translating the game into German and was told to ask here.