Search found 11 matches
- Tue Jan 24, 2012 2:43 pm
- Forum: Development Releases
- Topic: Xenon/Romanticon/Space: Final intro script
- Replies: 3
- Views: 23295
Re: Xenon/Romanticon/Space: Final intro script
When did you drop the idea with the ape janitor and replaced it with the time travel plot?
- Tue Jan 24, 2012 2:23 pm
- Forum: Bugs
- Topic: A few bugs
- Replies: 11
- Views: 79685
Re: A few bugs
I found another one. I don’t think it has been reported, yet. In the virtual reality interface, if you use the Mainframe icon on the FaceBurn icon, the Files about bananas icon, the Security Viewer window, or the background, a message says, “You use the piece of highly reflective Octuple-Thick Pseud...
- Tue Jan 24, 2012 9:33 am
- Forum: General Chat
- Topic: translation
- Replies: 8
- Views: 33440
Re: translation
Why is it missing mouseovers?
- Tue Jan 24, 2012 9:01 am
- Forum: Bugs
- Topic: A few bugs
- Replies: 11
- Views: 79685
Re: A few bugs
But that would mean that you have a flag for each character that tells you whether or not you have already shown them the windshield glass, so you would have had to count them anyway.
- Tue Jan 24, 2012 8:55 am
- Forum: General Chat
- Topic: translation
- Replies: 8
- Views: 33440
Re: translation
I’m still waiting for that updated translation file.
- Tue Jan 24, 2012 8:49 am
- Forum: Bugs
- Topic: A few bugs
- Replies: 11
- Views: 79685
Re: A few bugs
Does this mean I could just show the windshield glass to one character over and over again and get the special ending?
- Tue Jan 24, 2012 8:34 am
- Forum: Bugs
- Topic: A few bugs
- Replies: 11
- Views: 79685
Re: A few bugs
Also, this may be on purpose, but I noticed you don’t need to show the windshield glass to the stain in Vohaul’s brain to get the “real ending.”
- Tue Jan 24, 2012 7:48 am
- Forum: Help
- Topic: The developer room
- Replies: 2
- Views: 18930
Re: The developer room
Yes, I did, but it never occured to me to use the eye icon on it. Thanks.
- Tue Jan 24, 2012 7:16 am
- Forum: Help
- Topic: The developer room
- Replies: 2
- Views: 18930
The developer room
Okay, how do I find out the tram code for the developer room?
- Tue Jan 24, 2012 7:13 am
- Forum: Bugs
- Topic: A few bugs
- Replies: 11
- Views: 79685
A few bugs
First of all, the walk-behind area of the guard post has its border set too high, leading to this: http://img840.imageshack.us/img840/9612/bugch.png Also, if you show the windshield glass to your cell neighbour, Roger says, “Hey, maybe we can use this to escape?” But by the time you have the windshi...
- Thu Jan 12, 2012 2:08 am
- Forum: General Chat
- Topic: translation
- Replies: 8
- Views: 33440
translation
Hello, guys.
I am interested in translating the game into German and was told to ask here.
I am interested in translating the game into German and was told to ask here.