Page 5 of 6
Posted: Fri Dec 16, 2005 3:25 pm
by Tiki
olzen wrote:Better get your Dweeble to look good before complaining
Fine. Let the arms suck! Neener neener.
Posted: Fri Dec 16, 2005 8:28 pm
by MartyMcFly
yep, they're lookin good... BTW, is that cave background the older version? i think i re-touched it up and made it a bit brighter in some areas
Posted: Fri Dec 16, 2005 8:57 pm
by pcj
Uh...possibly, considering. Can you animate the circles of light around the torches?
Posted: Fri Dec 16, 2005 11:49 pm
by pcj
*slips Mayor out while Justas isn't looking*
(FLA)
*quickly goes back into hiding*
Posted: Sat Dec 17, 2005 4:06 am
by mjomble
pcj wrote:*slips Mayor out while Justas isn't looking*
'
Gotcha! *BLAM!*
Yeap, lookin' good. Seems to be a little bug on one frame that has some leftovers from another frame's feet.
Posted: Sat Dec 17, 2005 12:38 pm
by Datadog
Oh, that. You can just cut that extra foot frame out.
Posted: Sat Dec 17, 2005 9:47 pm
by pcj
Bartender:
(FLA)
"I animated him based on the frames I thought would look good when exported to AGS. His serve animation looks better when slowed down in the program. Also, I figured on one frame, the cup would become a separate item when it gets passed on. The first two shots are just him cleaning the glass, and a little walk bob. I put a space between them to show where they cut out."
Nice work.
Posted: Sun Dec 18, 2005 3:11 am
by olzen
Looking very good, except you'll need to have a talking-animation for him as well.
Posted: Sun Dec 18, 2005 6:05 am
by mjomble
Schaa-weeet!
Posted: Sun Dec 18, 2005 10:12 am
by BlueMax
*Gasp!* *Cough* *Wheezzzzzzeeeeeee* [drops to floor comatose]
*faints dead away from the sheer awesomeness!!*
Posted: Sun Dec 18, 2005 11:48 am
by pcj
olzen wrote:Looking very good, except you'll need to have a talking-animation for him as well.
And while you're at it, we'll be needing something that looks better with
Room/308 in addition to what you already have for the close-up.
Posted: Sun Dec 18, 2005 7:19 pm
by Datadog
Oh, right. I should check these things before I draw anything. I was just prepping him for a front-view of a bar instead of a 3/4.
Mind you, all I have to do is lower his waist and he should be fine as long as he stays far enough behind the counter so that we don't see his legs.
Posted: Sun Dec 18, 2005 10:47 pm
by pcj
Pianist:
(FLA)
Bartender above has also been updated.
Nice work, Chris, though you also may need something for the pianist on
Room/309.
Posted: Mon Dec 19, 2005 10:34 pm
by pcj
Rulf:
"We won't need to see Rulf's face, will we?"
(FLA)
Pianist has also been updated.
Posted: Mon Dec 19, 2005 11:44 pm
by BlueMax
I'm simply astounded!!!