Posted: Tue Apr 05, 2005 12:10 pm
Hmm, strange... the image won't work when accessed by the URL but can be downloaded via FTP.
But now, having seen the images.... nice work!
And here come the notes:
The major's outfit could be a bit less thick. I somehow managed to miss this in the general Furkunz image, but as they are technically "indoors", they shouldn't be too loaded with clothes. It would probably be enough if you just reduced the fluffy bit near the wrists and either removed the hat or made it look more decorative rather than temperature-isolating.
As for Finkle, what I had in mind (but didn't express properly) was that he'd be the smart organiser type who comes up with plans and does paperwork rather than an action hero. Your idea helps to make him different from the others, though. But perhaps you could make him a bit less athletic - reducing the muscles and adding a bit chubbyness to bring him closer to the general characteristics of the species. And perhaps also doing away with the pole as there won't be any action scenes or such in the game with them.
But now, having seen the images.... nice work!
And here come the notes:
The major's outfit could be a bit less thick. I somehow managed to miss this in the general Furkunz image, but as they are technically "indoors", they shouldn't be too loaded with clothes. It would probably be enough if you just reduced the fluffy bit near the wrists and either removed the hat or made it look more decorative rather than temperature-isolating.
As for Finkle, what I had in mind (but didn't express properly) was that he'd be the smart organiser type who comes up with plans and does paperwork rather than an action hero. Your idea helps to make him different from the others, though. But perhaps you could make him a bit less athletic - reducing the muscles and adding a bit chubbyness to bring him closer to the general characteristics of the species. And perhaps also doing away with the pole as there won't be any action scenes or such in the game with them.