Furkunz
- mjomble
- Writer / Efficiency Facilitator
- Posts: 2416
- Joined: Sun May 11, 2003 4:44 am
- Location: Estonia
Hmm, strange... the image won't work when accessed by the URL but can be downloaded via FTP.
But now, having seen the images.... nice work!
And here come the notes:
The major's outfit could be a bit less thick. I somehow managed to miss this in the general Furkunz image, but as they are technically "indoors", they shouldn't be too loaded with clothes. It would probably be enough if you just reduced the fluffy bit near the wrists and either removed the hat or made it look more decorative rather than temperature-isolating.
As for Finkle, what I had in mind (but didn't express properly) was that he'd be the smart organiser type who comes up with plans and does paperwork rather than an action hero. Your idea helps to make him different from the others, though. But perhaps you could make him a bit less athletic - reducing the muscles and adding a bit chubbyness to bring him closer to the general characteristics of the species. And perhaps also doing away with the pole as there won't be any action scenes or such in the game with them.
But now, having seen the images.... nice work!
And here come the notes:
The major's outfit could be a bit less thick. I somehow managed to miss this in the general Furkunz image, but as they are technically "indoors", they shouldn't be too loaded with clothes. It would probably be enough if you just reduced the fluffy bit near the wrists and either removed the hat or made it look more decorative rather than temperature-isolating.
As for Finkle, what I had in mind (but didn't express properly) was that he'd be the smart organiser type who comes up with plans and does paperwork rather than an action hero. Your idea helps to make him different from the others, though. But perhaps you could make him a bit less athletic - reducing the muscles and adding a bit chubbyness to bring him closer to the general characteristics of the species. And perhaps also doing away with the pole as there won't be any action scenes or such in the game with them.
"Man, we're gonna get so much pie when all these droids start coming back."
- MartyMcFly
- BG Artist / Coffee Retriever
- Posts: 811
- Joined: Fri Apr 04, 2003 7:38 pm
- Datadog
- Character, Sprite & GUI Artist
- Posts: 1460
- Joined: Thu Jan 20, 2005 5:41 pm
- Location: Vancouver
- Contact:
Here's an updated version of Finkle and the Mayor. I kept a lot of the rebel look for Finkle because I still think he needs to look like he means business, but the pole's gone, and he's only got a few muscles now.
http://www.vohaulstrikesback.com/upload ... z03-CU.jpg
As for Odster and Gofty, I just drew up a quick sketch for them. I couldn't think of a quick idea for differentiation, but I figured I'll be doing it again anyways so I got silly. And the priest is in there too.
http://www.vohaulstrikesback.com/upload ... z04-CU.jpg
http://www.vohaulstrikesback.com/upload ... z03-CU.jpg
As for Odster and Gofty, I just drew up a quick sketch for them. I couldn't think of a quick idea for differentiation, but I figured I'll be doing it again anyways so I got silly. And the priest is in there too.
http://www.vohaulstrikesback.com/upload ... z04-CU.jpg
- Datadog
- Character, Sprite & GUI Artist
- Posts: 1460
- Joined: Thu Jan 20, 2005 5:41 pm
- Location: Vancouver
- Contact:
Updated the last Furkunz submission and here's a picture of Werg and Merf. I used the midget style for Werg's face, but I went classic "Thief" on his costume. As for Merf, all I know is that he's a rich traitor. I was going to try a Wormtongue thing, but thought maybe we could go for a simpler "evil rich momma's boy" look for him, ala Wayne's World, since he only appears in one scene.
http://www.vohaulstrikesback.com/upload ... z05-CU.jpg
http://www.vohaulstrikesback.com/upload ... z05-CU.jpg
- MartyMcFly
- BG Artist / Coffee Retriever
- Posts: 811
- Joined: Fri Apr 04, 2003 7:38 pm
- MartyMcFly
- BG Artist / Coffee Retriever
- Posts: 811
- Joined: Fri Apr 04, 2003 7:38 pm