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Posted: Tue Apr 05, 2005 12:10 pm
by mjomble
Hmm, strange... the image won't work when accessed by the URL but can be downloaded via FTP.

But now, having seen the images.... nice work!

And here come the notes:

The major's outfit could be a bit less thick. I somehow managed to miss this in the general Furkunz image, but as they are technically "indoors", they shouldn't be too loaded with clothes. It would probably be enough if you just reduced the fluffy bit near the wrists and either removed the hat or made it look more decorative rather than temperature-isolating.

As for Finkle, what I had in mind (but didn't express properly) was that he'd be the smart organiser type who comes up with plans and does paperwork rather than an action hero. Your idea helps to make him different from the others, though. But perhaps you could make him a bit less athletic - reducing the muscles and adding a bit chubbyness to bring him closer to the general characteristics of the species. And perhaps also doing away with the pole as there won't be any action scenes or such in the game with them.

Posted: Tue Apr 05, 2005 7:01 pm
by MartyMcFly
they look awesome

Posted: Tue Apr 05, 2005 8:38 pm
by pcj
Yes, very nice.

We should publish a calendar of Furkunz before the release...Finkle could be August. :wink:

Oh, and I fixed your link...problem...thing.

Posted: Mon Apr 18, 2005 9:55 am
by Datadog
Here's an updated version of Finkle and the Mayor. I kept a lot of the rebel look for Finkle because I still think he needs to look like he means business, but the pole's gone, and he's only got a few muscles now.

http://www.vohaulstrikesback.com/upload ... z03-CU.jpg

As for Odster and Gofty, I just drew up a quick sketch for them. I couldn't think of a quick idea for differentiation, but I figured I'll be doing it again anyways so I got silly. And the priest is in there too.

http://www.vohaulstrikesback.com/upload ... z04-CU.jpg

Posted: Mon Apr 18, 2005 10:07 am
by mjomble
Lookin' good! Especially the afro, I think we could keep that. And perhaps give the other one a mullet.

And maybe the priest could have some white hair to make him look even older?

Posted: Mon Apr 18, 2005 12:36 pm
by pcj
Eerie...they look like blue Chipmunks. Awesome.

Posted: Mon Jun 06, 2005 5:20 pm
by Datadog
Updated the last Furkunz submission and here's a picture of Werg and Merf. I used the midget style for Werg's face, but I went classic "Thief" on his costume. As for Merf, all I know is that he's a rich traitor. I was going to try a Wormtongue thing, but thought maybe we could go for a simpler "evil rich momma's boy" look for him, ala Wayne's World, since he only appears in one scene.

http://www.vohaulstrikesback.com/upload ... z05-CU.jpg

Posted: Tue Jun 07, 2005 1:47 am
by mjomble
Excellent work! :y:

Damn, I don't even have any requests for changes this time :P

Posted: Tue Jun 07, 2005 2:36 am
by pcj
Except maybe that smiley. Which I thought I had already installed. Ah well: :y:

As to the characters, they are works of art. Good job.

Posted: Tue Jun 07, 2005 9:20 am
by MartyMcFly
indeed they're excellent. you're getting better and better.

Posted: Sun Jul 10, 2005 2:46 pm
by Datadog
VOOM!

Image

Posted: Sun Jul 10, 2005 2:52 pm
by olzen
Like always, great stuff. I'm particulary fond of the drunk one!

Posted: Sun Jul 10, 2005 2:59 pm
by pcj
Ah, that's a refeshing contrast from what I've recently been looking at. Excellent work. I especially like Ray.

Posted: Sun Jul 10, 2005 3:00 pm
by mjomble
Most excellent, once again! :y:

Rulf looks a bit like a flasher, but I can't think of any ways to change that, so it'll do ;)

And the bartender looks exactly like I imagined him. Many thumbs to the upwards! :y:

Posted: Sun Jul 10, 2005 8:09 pm
by MartyMcFly
if i had another thumb, id give you 4 thumbs up