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VirtualReality Bug

Posted: Tue Jan 10, 2012 5:50 pm
by Vhati
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER: Icon mixup...
Dropping the Photo onto FaceBurn's desktop icon has no effect.
You have to drop the Photo onto Security Viewer's desktop icon!?

Looks like testers got used to bringing up the FaceBurn window first and dropping the Photo there.

Re: VirtualReality Bug

Posted: Wed Jan 11, 2012 2:04 am
by olzen
I must admit, I don't think this is a bug either because...
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER:
How exactly would you know for certain you're looking for something within FaceBurn before seeing the photos in the program? Some players would probably just dump the photo onto the icon and miss the idea of the puzzle.

Re: VirtualReality Bug

Posted: Wed Jan 11, 2012 2:47 am
by mjomble
From the code, I can see that the following scenario might be an issue (though I didn't have time to test it):

* Open Security Viewer, but don't open FaceBurn yet
* Pick up Roger's photo
* Realize you don't have anywhere to drop it
* Try dropping the photo back on the Security Viewer window - doesn't work
* You can only drop it back on the Security Viewer icon.
* Although the code looks like Photo -> FaceBurn icon should also work.

This seems a bit different from Vhati's report, but I think the following changes would still make sense:
* Allow dropping the photo back to the Security Viewer window
* Disallow dropping the photo on the desktop icons for the reason olzen pointed out - force the player to open the windows first.

Re: VirtualReality Bug

Posted: Wed Jan 11, 2012 10:45 am
by pcj
I disagree about forcing the player to open the windows - another part of the VR puzzle entails dragging icons to the trash without opening it so it'd be a bit silly to require them to open the window here. (Besides, this is how Windows works)
Anyway, the window should open automatically when the player drops the photo on the icon so they should understand what's going on.

Re: VirtualReality Bug

Posted: Wed Jan 11, 2012 10:51 am
by mjomble
pcj wrote:Anyway, the window should open automatically when the player drops the photo on the icon so they should understand what's going on.
Ah, yeap, that should do the trick.

Re: VirtualReality Bug

Posted: Wed Jan 11, 2012 4:52 pm
by Vhati
olzen wrote:How exactly would you know for certain you're looking for something within FB before seeing the photos in the program?
By LOOKing at the icon...
"The FaceBurn program keeps track of all the security clearances in the fortress by using a facial recognition system. Just drop in a photo and they're good."
PRIME_BBCODE_SPOILER_SHOW PRIME_BBCODE_SPOILER: So...
I took the Photo from the Security Viewer Window and dropped it on the FaceBurn desktop icon. Nothing.
Then I shrugged and checked other desktop icons and found where the burn action was mistakenly attached to.

Re: VirtualReality Bug

Posted: Wed Jan 11, 2012 4:56 pm
by olzen
Ah, got it. Well, the changes suggested above would fix that issue, I guess. So I suppose this is going to be fixed in an upcoming version :)