Search found 230 matches

by olzen
Sat Aug 30, 2003 11:28 am
Forum: Development Releases
Topic: Quality control
Replies: 28
Views: 43310

The armory-sequence isn't there yet because I simply don't know where to put it! Marty thought it was at the moon and I don't really know myself. Kain, could you inform me/us about it's location. If not, let's just make the obligatory airlock and place it at the moon :)
by olzen
Sat Aug 30, 2003 10:24 am
Forum: Development Releases
Topic: Quality control
Replies: 28
Views: 43310

However, nothing lasts and the shuttle crashes outside Vohaul's fortress. I am not sure how Roger SHOULD get inside, but what we have now is worthless. Anyway, he gets inside but is stopped by the security systems or the apemen. Finally, he stands face to face with Vohaul after so long time. He is t...
by olzen
Sat Aug 30, 2003 10:05 am
Forum: Development Releases
Topic: Quality control
Replies: 28
Views: 43310

I've stopped at the fortress scene. I'm gonna write what I know about it, though. VOHAUL STRIKES BACK - PLOT OUTLINE NOTE: This doesn't describe all the death sequences, click events, etc. They can all be found in their respective scripts. This is just meant to make organizing easier. In Space Quest...
by olzen
Wed Aug 27, 2003 11:32 pm
Forum: Development Releases
Topic: Quality control
Replies: 28
Views: 43310

Believe me, I'm trying. But it can be difficult now that school has taken over again.
by olzen
Sat Aug 23, 2003 6:18 am
Forum: Development Releases
Topic: Armory, School Hall, Locker door open, X-Ray
Replies: 26
Views: 41249

Barfmann lenses...
by olzen
Sat Aug 23, 2003 12:57 am
Forum: Development Releases
Topic: Quality control
Replies: 28
Views: 43310

Here's what I've written so far of the plot: In Space Quest 12, an ape-janitor is cleaning out Vohaul's fortress. Suddenly, he stumbles upon a floppy disk with the text "VOHAUL BACK-UP". He races to one of Vohauls still active bases on planet Radon in present time (Space Quest 8), where he...
by olzen
Sat Aug 23, 2003 12:56 am
Forum: Development Releases
Topic: Armory, School Hall, Locker door open, X-Ray
Replies: 26
Views: 41249

It isn't exactly x-ray. In "They Live", the lenses weren't x-ray either. In that movie, they called 'em Hoffman lenses. So let's just use that term for ours too (not really something we should use in the game, though).
by olzen
Tue Aug 19, 2003 6:52 am
Forum: Development Releases
Topic: Armory, School Hall, Locker door open, X-Ray
Replies: 26
Views: 41249

ok, those few errors i dont know about. i thought the weapon store was on the moon. how should i change it. For now, don't think about it. Cause the fact is that I'm not sure either. is there anything you would like in particular to replace the play poster? Hmmm... Could be anything. Maybe a follow...
by olzen
Mon Aug 18, 2003 11:41 pm
Forum: Development Releases
Topic: The icons
Replies: 19
Views: 36127

Well, I like these, but I already told you that. But I still think you should change the nose.
by olzen
Mon Aug 18, 2003 11:35 pm
Forum: Development Releases
Topic: Armory, School Hall, Locker door open, X-Ray
Replies: 26
Views: 41249

Well, there are a few errors... I'm pretty sure the weapons store is at Radon, and not the moon as depicted. "Old Birds Wise Words" was performed when Vohaul was in elementary school. The locker room is when he was a highschool junior. And you might consider just make an open and closed lo...
by olzen
Mon Aug 18, 2003 6:46 am
Forum: Development Releases
Topic: Mapping the enviroment
Replies: 16
Views: 34047

We're probably gonna give that sequence a complete overhaul. That's the part of the game I'm having most trouble with. The backgrounds you have made for it still work, though.
by olzen
Sun Aug 10, 2003 7:06 am
Forum: Development Releases
Topic: Quality control
Replies: 28
Views: 43310

Quality control

It's about time that we (the writing team) get to polish up the old scripts. A lot of stuff needs to replaced or just deleted. So, Justas, Eegah and me are gonna take care of that while the rest of you just continue with what you're doing. As Kain's not here, just ask me if you have any questions.
by olzen
Thu Jul 10, 2003 7:38 am
Forum: Development Releases
Topic: Full Game Plot (heavily outdated)
Replies: 36
Views: 54909

Maybe they're already searching for the disk? As the ape-janitor has not been modeled, we can easily re-write it to a squadron of apes looking for the Vohaul disk.
by olzen
Tue Jul 08, 2003 1:43 am
Forum: Development Releases
Topic: Mapping the enviroment
Replies: 16
Views: 34047

Image

The map of the fortress area. Notice that is one of the parts in the game that needs a lot of changing.
by olzen
Mon Jul 07, 2003 9:48 am
Forum: Development Releases
Topic: Henchwoman
Replies: 17
Views: 32151

True. It was also just an idea. But we're looking for a name that has the same feel. We're gonna keep Aeryn for sure, though.