Search found 186 matches

by mjomble
Wed Jan 11, 2012 10:51 am
Forum: Old bugs
Topic: VirtualReality Bug
Replies: 6
Views: 19870

Re: VirtualReality Bug

pcj wrote:Anyway, the window should open automatically when the player drops the photo on the icon so they should understand what's going on.
Ah, yeap, that should do the trick.
by mjomble
Wed Jan 11, 2012 3:05 am
Forum: Old bugs
Topic: Waterfall Ambiguity
Replies: 5
Views: 28612

Re: Waterfall Ambiguity

Technically not bugs, yes, but still valid concerns :) And we don't really have a better place on the forum for these. "Bugs" was just a more convenient title than "Bugs and typos and other things like that which may not technically be bugs" :P I think the waterfall issue is less...
by mjomble
Wed Jan 11, 2012 2:52 am
Forum: Old bugs
Topic: Command Codes Mix-up
Replies: 3
Views: 15894

Re: Command Codes Mix-up

Actually, I'm pretty sure we'll release a bug fix version or two before the talkie as the latter will take a long time :D
by mjomble
Wed Jan 11, 2012 2:50 am
Forum: Old bugs
Topic: Kid's Puzzle Dialog
Replies: 1
Views: 14006

Re: Kid's Puzzle Dialog

Unfortunately, I think this is a common issue in the game and pretty tricky to improve without rewriting and restructuring a lot of the dialogs.
We only noticed the option to change the color of used dialogue lines pretty late in the development process when almost everything was already set up.
by mjomble
Wed Jan 11, 2012 2:47 am
Forum: Old bugs
Topic: VirtualReality Bug
Replies: 6
Views: 19870

Re: VirtualReality Bug

From the code, I can see that the following scenario might be an issue (though I didn't have time to test it): * Open Security Viewer, but don't open FaceBurn yet * Pick up Roger's photo * Realize you don't have anywhere to drop it * Try dropping the photo back on the Security Viewer window - doesn'...
by mjomble
Tue Jan 10, 2012 2:34 pm
Forum: Old bugs
Topic: Initial Graphics Config
Replies: 4
Views: 17622

Re: Initial Graphics Config

It was fullscreen by default, I noticed that too. Thought it was intentional, although I also prefer windowed :D Not sure about Direct3D vs DirectDraw, my gut feeling says that DirectDraw is just a backwards compatibility option for older systems and that D3D is a better default, but it's just a gut...
by mjomble
Mon Jan 09, 2012 2:22 am
Forum: General Chat
Topic: Voice Cast / How to Audition
Replies: 9
Views: 36371

Re: Voice Cast / How to Audition

Tips for auditioning: Try to make your recording as clean as possible to demonstrate the audio quality you can produce. If you don't have access to better equipment while auditioning, mention this and send a high-quality sample of earlier work. Experiment a bit with the distance between you and the ...
by mjomble
Mon Jan 09, 2012 1:54 am
Forum: Spoiler Zone
Topic: just finished the game. My thoughts
Replies: 11
Views: 39210

Re: just finished the game. My thoughts

You can try searching for the word "ending" on the forum.
by mjomble
Sat Jan 07, 2012 5:36 pm
Forum: Spoiler Zone
Topic: just finished the game. My thoughts
Replies: 11
Views: 39210

Re: just finished the game. My thoughts

Thanks, glad you liked it :D
Wilconologist wrote:Im still undecided if I like the alternate ending but the idea of having multiple endings was clever.
This is where we usually hint that there's a hidden third one too :P
There are already some hints on the forum for how to trigger it.
by mjomble
Sat Jan 07, 2012 3:27 pm
Forum: General Chat
Topic: Talkie Version
Replies: 8
Views: 23950

Re: Talkie Version

Some fun stats about the voices: There are approximately 8000 spoken lines in the game. Top characters by line count (showing everyone with at least 20 lines): 2948 Narrator 2272 Roger 186 Beatrice 179 Vohaul 129 General Forksmith 104 Boot Camp Entrance Guard 102 Finkle 93 Werg 86 Penguin 83 Al 79 R...
by mjomble
Fri Dec 30, 2011 4:08 am
Forum: Help
Topic: Getting on the roof of kitchen on moon base
Replies: 11
Views: 26943

Re: Getting on the roof of kitchen on moon base

Incidentally, I cannot reach the moonbase entrance as I cannot climb up the little stairs in front/left of the main tower. Is this a bug? Nope, that way is supposed to be blocked. The only way back is through the hallway and the office. And good to hear you like the game. Now go and tell every pers...
by mjomble
Thu Dec 29, 2011 5:22 am
Forum: Help
Topic: How to steal the Banana cake?
Replies: 9
Views: 31850

Re: How to steal the Banana cake?

Hint: the manacle has a lock on it
by mjomble
Tue Dec 27, 2011 7:04 pm
Forum: Help
Topic: finding the ape's bootcamp
Replies: 1
Views: 11253

Re: finding the ape's bootcamp

Hmm, you mean you haven't found the boot camp itself (it's on the other end of the cave) or you found it but can't get in through the gate?
by mjomble
Mon Dec 26, 2011 11:26 am
Forum: Help
Topic: The Monolith Burgers
Replies: 10
Views: 22068

Re: The Monolith Burgers

Make sure you pick up the Mallard's viewshield glass when you do that :P
by mjomble
Mon Dec 26, 2011 9:28 am
Forum: Help
Topic: The Monolith Burgers
Replies: 10
Views: 22068

Re: The Monolith Burgers

Hint: There is a way to get the Jumbo Monolith from the production bin, but it doesn't involve money.