Search found 230 matches

by olzen
Sun Jun 22, 2003 3:02 am
Forum: Development Releases
Topic: Radon: In the Caves rough draft
Replies: 4
Views: 16636

Am I the only one who thinks that we should remove the oppertunity to avoid dying by licking the cave wall?
by olzen
Sun Jun 22, 2003 12:17 am
Forum: Development Releases
Topic: Mapping the enviroment
Replies: 16
Views: 37423

Mapping the enviroment

Coding has been standing still in the last few days. One of the reasons is that Tim and Spider don't know where to place the backgrounds. I need either Eegah or Marty to help me draw some maps of the backgrounds we currently have. I know about some backgrounds, but the Radon-exterior backgrounds hav...
by olzen
Wed Jun 18, 2003 11:04 am
Forum: Development Releases
Topic: Radon bootcamp and fortress
Replies: 32
Views: 58105

I'm not sure... Whatever suits you. You oughta make it fit into pcj's 3D version of the moon, though.
by olzen
Wed Jun 18, 2003 8:22 am
Forum: Development Releases
Topic: Radon bootcamp and fortress
Replies: 32
Views: 58105

Well, if pcj agrees, I think it'd be a good idea to have 2D space backgrounds created in "Universe Creator" for the space cutscenes. The moon, btw, is merely the same as on the Radon backgrounds. It won't require much for you to insert it.
by olzen
Mon Jun 16, 2003 11:21 pm
Forum: Development Releases
Topic: Radon bootcamp and fortress
Replies: 32
Views: 58105

Somebody help! He's scaring me! :P
by olzen
Mon Jun 02, 2003 11:09 pm
Forum: Development Releases
Topic: Roger's walk cycle
Replies: 18
Views: 36797

If they were rushing "to Radon in the Mallard", then how could he "remember" his ThermoWeave underwear; does he wear it all the time, or what?
Probably. But you can probably adjust the temperature, so it won't be as hot all the time.
by olzen
Sun Jun 01, 2003 10:20 am
Forum: Development Releases
Topic: Roger's walk cycle
Replies: 18
Views: 36797

Not too comfortable on the ice world of Radon; seems sort of cold to me. If you read the intro cutscene script, you'll know that they just rush to Radon in the Mallard. They're on vacation, which suddenly gets interrupted by an apeman attack. Possibly (if you don't already have it set up to do that...
by olzen
Sat May 31, 2003 10:38 am
Forum: Development Releases
Topic: Beatrice
Replies: 23
Views: 41585

Good point. What about something similar to the coat she wore back in SQ5?
by olzen
Thu May 29, 2003 1:58 pm
Forum: Development Releases
Topic: Roger's walk cycle
Replies: 18
Views: 36797

Olzen has them all saved as png's. Yes, and I've just converted one of the pictures to PCX, and I can say that the quality doesn't degrade :) It doesn't support transparent backgrounds like PNG, though. But it shouldn't be much of a problem. Look at this for more info. Yokay also told me a bit abou...
by olzen
Mon May 26, 2003 8:28 am
Forum: Development Releases
Topic: Beatrice
Replies: 23
Views: 41585

The main idea is nice. It's sorta formal, yet she would be able to fight while wearing it. I think you should change the color of her top/shirt to white, though. That'd suit her better. Then it'll also look a little like the dress she wore in the hologram in SQ4.
by olzen
Sat May 24, 2003 4:53 am
Forum: Development Releases
Topic: Radon Caves
Replies: 4
Views: 18124

Radon: Cave screen 2

Image
by olzen
Sat May 24, 2003 4:52 am
Forum: Development Releases
Topic: Radon bootcamp and fortress
Replies: 32
Views: 58105

Radon: Boot camp gate

Image
by olzen
Mon May 05, 2003 12:41 pm
Forum: Development Releases
Topic: Full Game Plot (heavily outdated)
Replies: 36
Views: 59270

Speaking of plot, we really need to get it finished soon. Right now, we need a few modifications of some click events, the scene where Roger gets to Radon and the ending scenes. Eegah and Waffler, you think that the 3 of us will be able to script those sequences?
by olzen
Tue Apr 29, 2003 8:52 am
Forum: Development Releases
Topic: Full Game Plot (heavily outdated)
Replies: 36
Views: 59270

For the Quirk-fight scene, I currently have no idea what should be fight scenes and what shouldn't be fight scene. Roger will have to defeat both Vohaul and Quirk. Right now, my view on Quirk is that he falls into the Detonite in an accident.
by olzen
Mon Apr 21, 2003 11:24 pm
Forum: Development Releases
Topic: Full Game Plot (heavily outdated)
Replies: 36
Views: 59270

My latest draft, directly from Notepad: It all starts in the future. In Space Quest 12. Somehow, the pedestial where Vohaul's holographic projection was shown, has been shattered (possibly by the Xenon Rebellion), and now apemen from the past have been sent to clean up. While cleaning up, one of the...