Dweebles now done.
Hes even got a baddass skull thing.
Search found 143 matches
- Sun Oct 26, 2003 10:54 am
- Forum: Development Releases
- Topic: Dweeble
- Replies: 14
- Views: 27643
- Sat Oct 25, 2003 1:40 pm
- Forum: Development Releases
- Topic: Dweeble
- Replies: 14
- Views: 27643
Dweeble
http://www.vohaulstrikesback.com/upload/Characters/dweeb2.jpg For some reason i cant think up a decent color scheme for him. Im not sure how good green looks. Im just totally out if ideas for his color scheme. Any suggestions? Oh and by the way i havent finished with him yet. He doesnt have his sec...
- Sat Oct 25, 2003 7:50 am
- Forum: Development Releases
- Topic: SQ7
- Replies: 27
- Views: 41517
It is all a matter of how we decide to go about it. Also how much effect these hypothtical changes would have on the game. If it has such a negative effect as to hurt our game there are alternative explanations. If we can make it continious without doing this we can do this as well. Lets just see ho...
- Sat Oct 25, 2003 6:43 am
- Forum: Development Releases
- Topic: Vohaul's High School Girlfriend
- Replies: 10
- Views: 20755
- Sat Oct 25, 2003 6:41 am
- Forum: Development Releases
- Topic: Vohaul's High School Girlfriend
- Replies: 10
- Views: 20755
Vohaul's High School Girlfriend
Vohauls highschool shweetie.
- Sat Oct 25, 2003 3:15 am
- Forum: Development Releases
- Topic: SQ7
- Replies: 27
- Views: 41517
Initially e1ven and i had a conversation and we pretty much shared that it wouldnt matter very much if they wernt continious. The whole reason for the collaberation at this point is to integrate the games together in a funny way. Although i doubt the user would enjoy quite as much playing a pregnant...
- Sat Oct 25, 2003 12:14 am
- Forum: Development Releases
- Topic: SQ7
- Replies: 27
- Views: 41517
- Fri Oct 24, 2003 8:59 am
- Forum: Development Releases
- Topic: SQ7
- Replies: 27
- Views: 41517
- Fri Oct 24, 2003 7:06 am
- Forum: Development Releases
- Topic: SQ7
- Replies: 27
- Views: 41517
Well, that'd certainly add a lot more to the fridge. :lol: And I think it's a good idea. But what would he do or get? Inside the SQ7 universe, would he appear as we draw him or as the SQ7 team draws him? Would he meet himself? Should we add the use of the parser in that room, like they are? We coul...
- Fri Oct 24, 2003 3:42 am
- Forum: Development Releases
- Topic: SQ7
- Replies: 27
- Views: 41517
Well i was thinking as just an easter egg. And who said it happened after SQ7 anyway? Maybe they are 2 tangential universe's which merge via wormhole at a certian point. I think it would be kinda cool to have a certian point where in the SQ7 game roger has to come into the VSB game. Also in the VSB ...
- Thu Oct 23, 2003 8:17 pm
- Forum: Development Releases
- Topic: GUI
- Replies: 6
- Views: 17479
- Thu Oct 23, 2003 8:15 pm
- Forum: Development Releases
- Topic: SQ7
- Replies: 27
- Views: 41517
SQ7
Might be kind of neat to have a section where you need to transport yourself into space quest 7 to get an item or do something. Having to walk across the 2 games may be neat. I just sent e1ven a note to that effect.
- Wed Oct 22, 2003 6:28 pm
- Forum: Development Releases
- Topic: GUI
- Replies: 6
- Views: 17479
GUI
Use the bubbely or not?
- Wed Oct 22, 2003 5:49 pm
- Forum: Development Releases
- Topic: The icons
- Replies: 19
- Views: 36984
New icons.
Theres the animated cursor. It should transfer faster in the game.
- Wed Oct 08, 2003 10:22 pm
- Forum: Development Releases
- Topic: Woo! 3 new characters - (Zaxxon, Monkeyman, Vohaul Robot)
- Replies: 4
- Views: 15262