Search found 230 matches

by olzen
Mon Jul 07, 2003 7:24 am
Forum: Development Releases
Topic: Henchwoman
Replies: 17
Views: 32242

I suggest we change it to Maxxon, just to be sure. It's the same type of name.
by olzen
Mon Jul 07, 2003 1:56 am
Forum: Development Releases
Topic: Henchwoman
Replies: 17
Views: 32242

If we can find at at Home of The Underdogs, they probably won't. Underdogs is the only abandonware site where you have 90% chance of avoiding downloading warez unwittingly.
by olzen
Fri Jul 04, 2003 12:41 am
Forum: Development Releases
Topic: Mapping the enviroment
Replies: 16
Views: 34174

http://www.vohaulstrikesback.com/upload/Plot_and_Events/landing_map.GIF Finally, it's here. I've skipped the sewer maps because they're a little difficult to map out. I'll do them later, though. And we're also missing a few backgrounds. When we get to looking over the scripts for quality comparison...
by olzen
Thu Jul 03, 2003 11:34 am
Forum: Development Releases
Topic: Henchwoman
Replies: 17
Views: 32242

Oh... I didn't know that. Maybe that's why Eegah suggested it. Aeryn is a sci-fi reference as well. Let's find out about the rights. We can easily change it if we have to.
by olzen
Thu Jul 03, 2003 7:34 am
Forum: Development Releases
Topic: Henchwoman
Replies: 17
Views: 32242

Just spoke with Eegah, and we (actually he did) came up with a working name for this mysterious lady. Aeryn Zaxxon. Tell me what you think!
by olzen
Tue Jul 01, 2003 4:15 am
Forum: Development Releases
Topic: Henchwoman
Replies: 17
Views: 32242

Henchwoman

I've finished writing the personality of Vohaul's new right hand. Kain asked me to make it a woman, so here we go. Only thing I need is the name. I'm also planning to make her black, btw. Anyway... Back at The StarCon Academy, she was really looking up to Roger. She was already a pretty decent pilot...
by olzen
Fri Jun 27, 2003 2:35 am
Forum: Development Releases
Topic: Beatrice
Replies: 23
Views: 38574

Well, don't we all know Dr. Beleaux? That guy can do wonders! :wink:
by olzen
Fri Jun 27, 2003 2:33 am
Forum: Development Releases
Topic: Full Game Plot (heavily outdated)
Replies: 36
Views: 55046

We're working on it, dammit! :wink: But first, we need to be done with all the scripts. Then, our click event writers take them over and we concentrate on reading over the old stuff.
by olzen
Tue Jun 24, 2003 12:02 pm
Forum: Development Releases
Topic: Beatrice
Replies: 23
Views: 38574

Yeah, but I intended that sequence to look like the SQ4-fight scene. Sorta upside-down. So she won't really walk forward.
by olzen
Tue Jun 24, 2003 11:48 am
Forum: Development Releases
Topic: Beatrice
Replies: 23
Views: 38574

Yet, we need to get a list of character anims worked out sometime. I actually doubt that we'll ever see Bea walk in this game!
by olzen
Mon Jun 23, 2003 11:56 am
Forum: Development Releases
Topic: Radon bootcamp and fortress
Replies: 32
Views: 54228

Hmmm... He's right. We should have some clouds there. Placing the shuttlebay at a tower seems impossible, as it would be very, very, very, VERY high.
by olzen
Mon Jun 23, 2003 11:51 am
Forum: Development Releases
Topic: Full Game Plot (heavily outdated)
Replies: 36
Views: 55046

Yep. It's a time-travel. The game is connected to SQ12, but takes place just after SQ7. We aren't calling it SQ8. Back when I started this, I thought about it. But SQ7 are running a show that we just can't live up to. Maybe next time, guys :wink:
by olzen
Sun Jun 22, 2003 9:43 am
Forum: Development Releases
Topic: Mapping the enviroment
Replies: 16
Views: 34174

I'm having problems mapping the sewer. It's supposed to be a maze, but Marty has given them numbers that doesn't fit correctly.
by olzen
Sun Jun 22, 2003 9:41 am
Forum: Development Releases
Topic: Beatrice
Replies: 23
Views: 38574

Eegah wrote:These boots are made for walking...
"Vanessa! It's not what you think it is..."
by olzen
Sun Jun 22, 2003 8:07 am
Forum: Development Releases
Topic: Mapping the enviroment
Replies: 16
Views: 34174

I've uploaded the boot camp map.