Search found 230 matches

by olzen
Fri Sep 08, 2006 12:48 am
Forum: Development Releases
Topic: The Penguin and the trap
Replies: 92
Views: 111961

The serious one: tiny penguins (which I like because of the same reason as Justas) The joke: turds (because it would be the most logical throwable object in a sewer :wink:) I'm rather happy you didn't like the joke-suggestion, but you also discarded the serious one without much thought, so don't eve...
by olzen
Thu Sep 07, 2006 11:31 am
Forum: Development Releases
Topic: The Penguin and the trap
Replies: 92
Views: 111961

Sounds good to me!
by olzen
Thu Sep 07, 2006 10:05 am
Forum: Development Releases
Topic: The Penguin and the trap
Replies: 92
Views: 111961

Just needs to be something other than a bone, IMO. We've already got one of those. We could always just make it possible for Roger to pick up a rock in the caves or something.
by olzen
Thu Sep 07, 2006 8:25 am
Forum: Development Releases
Topic: The Penguin and the trap
Replies: 92
Views: 111961

Yes, it worked great once, but if you throw in too many of those "puzzles", the joke would fall completely flat and it would just seem half-assed.
by olzen
Wed Sep 06, 2006 8:57 am
Forum: Development Releases
Topic: The Penguin and the trap
Replies: 92
Views: 111961

Empty at this point. It was spilled on Rupert's puzzle in the boot camp.
by olzen
Wed Sep 06, 2006 8:41 am
Forum: Development Releases
Topic: The Penguin and the trap
Replies: 92
Views: 111961

Pretty good idea. I suggest that we make the Penguin angry because shortly after Roger left, the little paper umbrella fell apart, making the water drip on the Penguin's head again. It seems more logical.
by olzen
Thu Jul 13, 2006 10:57 am
Forum: Development Releases
Topic: Furkunz theme
Replies: 29
Views: 45469

Great atmosphere! I approve!

And the idea for a Bach-like theme for the library is very nice too!
by olzen
Thu Jul 13, 2006 8:47 am
Forum: Development Releases
Topic: Furkunz theme
Replies: 29
Views: 45469

Fair 'nuff. It'd also be a bit confusing if the library and amusement park themes sounded so much alike (clarinet and all).
by olzen
Thu Jul 13, 2006 12:20 am
Forum: Development Releases
Topic: Furkunz theme
Replies: 29
Views: 45469

I dunno. I kinda think it'd fit Merf's hut pretty good. Either way, it's a nice tune and it'll do nicely for the general Furkunz-area too, I think!
by olzen
Mon Feb 20, 2006 9:21 am
Forum: Development Releases
Topic: Furkunz theme
Replies: 29
Views: 45469

So I talked it over with Robertos with some input from Justas and we all agree that this is going to be the library-theme. Schmöwking!
by olzen
Sun Feb 19, 2006 2:06 pm
Forum: Development Releases
Topic: Furkunz theme
Replies: 29
Views: 45469

Awesome! I somewhat agree with Justas (the second section sounds very medieval-ish), but I mainly feel it should have a marching drum for a bit more urgency. Apart from that, I like it!
by olzen
Fri Dec 23, 2005 9:42 am
Forum: Development Releases
Topic: Furkunz
Replies: 87
Views: 114039

Yarr, this be the shit! Except that Merf still needs a running-animation. Yep, lotsa stuff for such a small character.
by olzen
Thu Dec 22, 2005 1:58 am
Forum: Development Releases
Topic: Furkunz
Replies: 87
Views: 114039

Very good, but we'll need an animation of him first being scared by the ghost and then running away.
by olzen
Tue Dec 20, 2005 7:32 am
Forum: Development Releases
Topic: Bootcamp doctor
Replies: 55
Views: 75058

Face it - I've grown up :wink:
by olzen
Tue Dec 20, 2005 12:19 am
Forum: Development Releases
Topic: Bootcamp doctor
Replies: 55
Views: 75058

Heh, if I were Rodney, I'd be pissing in my pants. I personally approve of this one!